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GAMES

Why “Parry” Mechanics Are Appearing More Often in Recent Games: Designers Consider Both Reason and History

A column explains why parry systems have become more common in recent games, arguing it’s more than just “it feels good.” It frames the trend through game design “rationality” and the historical context of melee combat systems.

First seen 3h ago·1 source covering

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JP-PRESS (1)

  • 【コラム】近年のゲームに「パリィ」採用例が増えている理由。ゲームデザイナーが「合理性」と「歴史」の文脈で考えてみる automaton-media.com/articles/col... シンプルに「気持ちいいから」もあるが、それだけじゃない

    Automaton·3h
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