GAMES
Yuji Horii Discusses Dragon Quest Smash/Grow’s Mobile-Friendly Design, Global Launch, and Potential Collaborations
Yuji Horii and the development team explain the thinking behind Dragon Quest Smash/Grow, including why they picked the genre, how they aim for intuitive mobile play, plans for a global release, and ideas about future collaborations.
First seen Apr 20 ago1 source covering
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