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GAMES

Yuji Horii Discusses Dragon Quest Smash/Grow’s Mobile-Friendly Design, Global Launch, and Potential Collaborations

Yuji Horii and the development team explain the thinking behind Dragon Quest Smash/Grow, including why they picked the genre, how they aim for intuitive mobile play, plans for a global release, and ideas about future collaborations.

First seen Apr 20 ago·1 source covering

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  • "I believe we’ve created a Dragon Quest experience that is highly intuitive and very easy to play on mobile." - Yuji Horii on Dragon Quest Smash/Grow being a gateway to the originals and more

    RPG Site·Apr 20
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