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Mörk Borg’s design prioritizes short-lived characters

The article discusses how Mörk Borg is structured around characters not surviving for long, and why that approach is treated as a feature rather than a flaw.

Read at Polygon→
First seen 4h ago·1 source covering

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EN-ORIGINAL (1)

  • In Mörk Borg, characters don't last long, and that's fine.

    Polygon·4h
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