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GAMES

Pragmata Is Not a “Sad Dad” Game, but a Celebration of Fatherhood

The article argues that Capcom’s Pragmata should be seen as a game that values and depicts fatherhood positively, rejecting the “sad dad” characterization. It frames the theme as a strength of the game rather than a purely tragic premise.

First seen Apr 17 ago·1 source covering

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EN-ORIGINAL (1)

  • Pragmata Isn't A 'Sad Dad' Game, It's A Game That Loves Fatherhood, And That Rules

    Kotaku·Apr 17
0 Replies

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