
GAMESMachine Translated summary
Chaotic Fishing Game How to Fish Sells 1 Million Copies in Two Days
DazedGames announced that How to Fish surpassed 1 million copies sold on Steam within two days of release. The physics-based cooperative game combines fishing and selling catches with unconventional action, including boss battles, while drawing a peak concurrent audience of roughly 270,000 players.
First seen Aug 24 ago3 sources covering
Sources (3)
Click any to read originalJP-PRESS (2)
How sources are framing this
The sources disagree on the maximum player count: 4Gamer reports up to four players, while Game*Spark reports up to eight.
What we know
- How to Fish exceeded 1 million copies sold two days after its Steam release.
- The game is a physics-based fishing simulator centered on catching, processing, and selling fish.
- It supports cooperative multiplayer and features chaotic action beyond conventional fishing gameplay.
- Game*Spark reported a peak concurrent player count of approximately 270,000.
- The articles differ on the stated multiplayer limit, with reports citing either four or eight players.

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