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A simple change gave the RPG real character, if you were ready for it

The article argues that a straightforward change can make an RPG feel more character-driven, provided players are willing to engage with it. No further specifics were provided in the input.

Read at Polygon→
First seen Jul 1 ago·1 source covering

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  • A simple change gave the RPG real character, if you were ready for it.

    Polygon·Jul 1
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