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Indie Game Demo Gains Chinese-Speaking Audience, but Visibility Creates a Major Repercussion

An indie game demo performed well with a Chinese-speaking audience. The increased visibility, however, led to a major repercussion for the project.

Read at Polygon→
First seen 1d ago·1 source covering

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  • An indie game demo found success with a Chinese-speaking audience, but the visibility had a major repercussion

    Polygon·1d
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