GAMES

Tim Sweeney Says New Multiplayer Games Fail When Players Have No Reason to Leave Their Friend Groups, Highlights Unreal Engine 6 Cross-Game Features

Epic CEO Tim Sweeney argues that many new multiplayer games struggle because players lack incentives to leave their established friend groups. He points to Unreal Engine 6’s cross-game features as a potential solution.

First seen Jun 22 ago1 source covering

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