GAMESMachine Translated summary

Kazutaka Kodaka and Masafumi Takada Discuss the “Over-the-Top” Game Design Behind Danganronpa and HUNDRED LINE

Kazutaka Kodaka and composer Masafumi Takada discuss their approach to making games so excessive and unconventional that players think, “This is crazy.” The conversation looks back at Danganronpa while also addressing HUNDRED LINE and Shūten Kyōdan, highlighting their shared commitment to pushing creative boundaries.

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What we know

  • Kazutaka Kodaka and Masafumi Takada discuss their philosophy of deliberately excessive game design.
  • The interview reflects on their work on the Danganronpa series.
  • HUNDRED LINE and Shūten Kyōdan are also covered in the conversation.
  • The creators argue that modern games need to leave players feeling strongly surprised or unsettled.