GAMES

Dawnwalker Producer Says He’s Tired of Overly Large Open-World RPGs

The open-world RPG Dawnwalker is positioned as a way to avoid “wasting your time” with excessively large games, according to its creators. The discussion centers on design philosophy for how much content and scope the game should include.

First seen 2h ago1 source covering

Sources (1)

Click any to read original

Referenced titles

Comments

Sign in to comment.Sign in

No comments yet. Start the thread.