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GAMES

Naoki Hamaguchi Interview Discusses Bringing Final Fantasy 7 Rebirth to Switch 2 Using Mesh Shaders and DLSS

Digital Foundry interviews FF7 Trilogy director Naoki Hamaguchi about the technical work behind porting Final Fantasy 7 Rebirth to Switch 2, including the use of mesh shaders, DLSS, and hardware-specific content optimisations.

Read at Digital Foundry→
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  • Mesh shaders, DLSS, hardware-specific content optimisations! Here's our interview with FF7 Trilogy director Naoki Hamaguchi on the task of bringing Final Fantasy 7 Rebirth to Switch 2: www.digitalfoundry.net/features/thi...

    Digital Foundry·11h

Referenced titles

Final Fantasy
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