GAMESMachine Translated summary

Nvidia Releases DLSS 4.5 Ray Reconstruction With Improved Shadows and Lighting

Nvidia has released DLSS 4.5 Ray Reconstruction, an upgraded path-tracing reconstruction technology designed to improve visual clarity and lighting behavior. Early testing in Capcom’s Pragmata and Resident Evil Requiem highlights cleaner shadows and more accurate illumination of detailed objects such as trash bags.

First seen Aug 25 ago3 sources covering

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What we know

  • DLSS 4.5 Ray Reconstruction is now available from Nvidia.
  • The update improves the quality and stability of path-traced shadows.
  • Lighting on small, detailed objects is rendered more accurately.
  • Pragmata and Resident Evil Requiem were used for early testing.
  • The technology is an upgrade to Nvidia’s existing ray-reconstruction system.

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