
GAMESMachine Translated summary
Phantom Blade Zero Builds Its Fast Action on an RPG Foundation
Phantom Blade Zero’s developers describe the game as fast-paced action built on an RPG foundation. They said its boss fights are designed to reward strategic thinking as well as player skill, with higher difficulty settings featuring humanlike enemy AI and mind games comparable to player-versus-player combat.
First seen Oct 9 ago3 sources covering
Sources (3)
Click any to read originalJP-PRESS (3)

ボス50体以上!カンフー魂爆発アクション「Pantom Blade Zero」先行レビュー誰でもカンフーマスターになれる。中国武術を“香港スタイル”でゲーム化した渾身作
GAME WatchOct 9

「Phantom Blade Zero」はハイスピードアクションをRPGの土台に載せた“ピラミッド構造”[インタビュー]
4Gamer.netOct 9
PS5/PC期待の大型アクション『Phantom Blade Zero』開発者いわく“土台はRPG”、腕前だけじゃなく頭も使うボス戦。ただし高難易度は「人間じみた敵AI」と対人戦級の読み合いに automaton-media.com/articles/int...
AutomatonOct 9
What we know
- The developers characterize Phantom Blade Zero as fast action built on an RPG foundation.
- Boss fights are intended to test players’ thinking as well as their execution.
- At higher difficulties, enemies use humanlike AI and demand reads comparable to PvP combat.
- The game is planned for PS5 and PC.