
GAMESMachine Translated summary
Cruelty Developer Interview: M&A Experience Led to a Publishing Pitch
The developer of the survival slasher-horror game CRUELTY discusses how work experience at a major game company, including M&A, led to insight about how to approach a publisher with a request to help bring the project to release.
First seen 5d ago1 source covering
Comments
No comments yet. Start the thread.