GAMESMachine Translated summary

Onimusha Way of the Sword Developers Detail Year-Long Refinement of Sword Combat Feel at SGF 2026

Producer Kadowaki and Director Nihei spoke to Japanese gaming press at Summer Game Fest 2026 about the development of Onimusha Way of the Sword, revealing that the team spent approximately one year honing the satisfying feel of sword fighting. The pair emphasized their deep commitment to the rhythm and tempo of action, aiming to make each clash feel viscerally rewarding. Both Game*Spark and INSIDE ran the same interview, covering the developers' philosophy around combat design.

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How sources are framing this

Both outlets ran what appears to be the identical interview text, offering no divergence in coverage or framing.

What we know

  • Producer Kadowaki and Director Nihei gave a joint interview at SGF 2026 discussing Onimusha Way of the Sword
  • The team dedicated roughly one year specifically to refining the feel and satisfaction of sword combat
  • Developers highlighted tempo and pacing of action as core design priorities
  • The interview was covered identically by both Game*Spark and INSIDE, indicating a press-session format

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