
CULTUREMachine Translated summary
Why “Co-Creating With the World” Is Hard: Panel at IVS2026KYOTO on Game Localization and Global Payments
A panel at IVS2026KYOTO discussed shifting from exporting Japanese content to co-developing with global partners. Industry practitioners from Endeavor, Square Enix, and Outliers talked about emerging markets across the Middle East, Southeast Asia, Africa, and South America, spanning game localization and cross-border stablecoin payment settlement.
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