GAMESMachine Translated summary

2XKO Needed Hundreds of Thousands to Millions of Active Users to Remain Operational

Riot Games’ development of 2XKO has ended after a prolonged, increasingly expensive production period. The fighting game reportedly required an active user base ranging from hundreds of thousands to several million to justify its ongoing operating costs.

First seen 3d ago1 source covering

Sources (1)

Click any to read original
2XKO Needed Hundreds of Thousands to Millions of Active Users to Remain Operational | YOFUKA