GAMESMachine Translated summary
Anomalis Character Designer MON on Showa Retro, Liminal Spaces, and Incomplete Transformation
An interview with Anomalis character designer MON explores the appeal of combining Showa-era retro aesthetics, liminal spaces, and anomalous phenomena. MON also discusses why transformations that retain traces of humanity are the most beautiful.
First seen 11h ago1 source covering