
GAMESMachine Translated summary
Fumito Ueda and Eric Chahi Discuss the Emotion-Driven Design of ICO and Another World
Fumito Ueda and Eric Chahi reflected on the design ideas behind ICO and Another World, including nonverbal storytelling, minimal interfaces, and working within technical constraints. They discussed how Another World influenced ICO’s hand-holding concept and why a game world can be created for its own sake, rather than only to serve gameplay functions.
First seen Oct 9 ago2 sources covering
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Click any to read originalWhat we know
- Ueda and Chahi explored shared ideas in the design of ICO and Another World.
- They discussed how Another World influenced ICO’s hand-holding concept.
- The conversation covered nonverbal storytelling and the choice to reduce words or remove UI.
- They also addressed technical constraints and designing a world that exists beyond gameplay needs.
