GAMES
Final Fantasy VII Revelation Director Naoki Hamaguchi on Three-Year Development, Staff Retention, and Future Plans
In interviews with Jason Schreier and Rock Paper Shotgun, Final Fantasy VII Revelation director Naoki Hamaguchi discussed how the game was completed in roughly three years, crediting a consistent creative vision and retaining approximately 95% of the development staff. Hamaguchi also addressed skeptics by asserting that the ending was planned from the very beginning of development. He additionally confirmed he has no plans to pursue further remake projects going forward.
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Sources (2)
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Whether you believe it or not, Final Fantasy 7 Revelation director Naoki Hamaguchi says the end's been planned from the start
Rock Paper Shotgun4h
What's the secret to Final Fantasy VII Revelation only taking three years to make? A consistent vision and retaining 95% of their staff. I spoke to director Naoki Hamaguchi about Revelation's development, what he's doing next (no more remakes!), and much
Jason Schreier1d
How sources are framing this
Jason Schreier's piece focuses on development logistics and Hamaguchi's next steps, while Rock Paper Shotgun emphasizes the planned-ending claim and audience skepticism around it.
What we know
- Final Fantasy VII Revelation was developed in about three years, a relatively fast turnaround for a major AAA title
- Director Naoki Hamaguchi attributes the swift development to a consistent vision and ~95% staff retention across the project
- Hamaguchi says the game's ending was planned from the start, though he acknowledges not everyone may believe that claim
- Hamaguchi confirmed he will not be working on more remakes after Revelation
- Hamaguchi also discussed his approach to player and critic feedback during development
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