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Gradius
GAMES

Gradius

1985·3 stories·3 articles

One of the defining characteristics of the Gradius series is the use of a "power meter." The power meter is powered by a power-up item, whose purpose, when collected, is to move a highlight to the next power-up on the power meter. When a power-up that the player wants becomes highlighted, he or she may activate it, also causing the highlight to reset.

グラディウスNemesisグラディウス ファミコン版Scramble 2
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Coverage

  • Konami’s 1986 NES Gradius Marks 40th Anniversary

    Konami’s Famicom/NES game Gradius, originally released on April 25, 1986, is celebrating its 40th anniversary.

    1 source·2d
  • Konami Code 40th Anniversary Projects and Merchandise Revealed

    Konami announced plans to celebrate the 40th anniversary of the Konami Code, including related projects and merchandise. The milestone will also be observed alongside the NES Gradius anniversary, as it was the first game to implement the code.

    1 source·4d
  • Konami’s Gradius Famicom NES Version Had an Unintended Code That Fully Boosted Player Power

    On the game’s 40th anniversary, an accidental piece of code left in the Famicom/NES version of Konami’s Gradius was revealed to let players completely power up their character.

    1 source·4d

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